Skip links
Fabulous Furnished | Official v1 – Changelog

April 15, 2025 • Changelog

“The day has arrived, the big day of a special release, it would have been better if this had been launched on a wednesday…. but oh well”

NEW FEATURES

New spicewood

  • If you loved cinder wood (or maybe not) I have added a new type of wood called spicewood (this is not a reference to mc dungeons 2), with this new type of wood you will be able to decorate your constructions in a better way, the type of color that this wood uses was chosen by the community!
    • Looks good right?
  • Currently it cannot be obtained in survival as that will be added in a 1.5 update.

New wooden zigzag planks & smooth wood

  • These 2 new types of wood will help you to slightly give a different touch to the floor or wall, depending on where you use it, the “wooden zigzag planks” block is similar to the “wooden smooth planks” block, only what it is as such has different patterns, the “smooth wood” block is as if it were wood but literally polished

Wooden boards & Mirrors

  • New mirrors and wooden boards! While some of the wooden boards don’t have unique designs, they will be changed in the next update

Category groups

  • Yes, just as you read, the add-on now has item categories!
    • Now you won’t get confused when looking for a block of a certain wood; each one is organized

Items visuals tweaked

  • Some blocks have received a “visualization” improvement, basically how the block looks in the player’s hand, in the main camera, third person, etc
  • Here is a list of the changed blocks
    • All counters
    • All kitchen sinks
    • All couchs
    • All mirrors
    • Stacked books
    • Gnome
    • Toilet paper
    • Watering can
    • Pan
    • Gift box
upgrades.gif

Add-on code optimized!

  • The add-on code has been optimized quite a bit, basically there were more than 1000+ unnecessary lines of code removed in each of the different codes of the add-on, this to improve the efficiency of the add-on and its future optimization for low-resource devices

For example: Fences code

Before

After

CHANGES

  • Slightly improved the texture of cinder wood
  • Now the mirror has a new ID which is “ff:mirror_oak”, you may need to replace the block in your world
  • The model of all kitchen sinks was slightly changed

BUG FIXES

  • Fixed a bug where porcelain counter blocks had an unnecessary wood texture
  • Fixed a bug where opening the kitchen sink handle would incorrectly spawn particles
  • Fixed a bug where the kitchen sink block would disappear at a far distance
  • Fixed a bug where the chair had part of the model incorrectly

Comments

Express yourself in a better way with your friends using

Discord community

Welcome! I hope you enjoy the website ✨